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Related Pages
Here is a list of all related documentation pages:
 3 Contour (VecContour)VecContour<2> is a class - a set of 2D points that describes a 2D contour
 3 Dimensial plane (Plane_3)
 Box (Box)Box is a rectangular n-dimensional parallelepiped whose edges are directed along the coordinate axes
 Polygon (Polygon_2)A polygon is a two-dimensional shape that is created based on a set of 2D coordinates (contour)
 Circle (Circle)Circle’ - creating a circle object
 Polygon bounded by planes (Polyhedron)Polyhedron_3’ - creates a polygon bounded by planes
 Sphere (Sphere)Sphere - sphere
 Cylinder (Cylinder)Cylinder - A cylinder with an arbitrary two-dimensional base of type base_t The axis of the cylinder passes through the origin point and is directed along the n axis of the x and y axes of the two-dimensional plane on which the base lies, directed along the vectors x and y It is assumed that the vector n is perpendicular to x and y (the base is perpendicular to the axis of the cylinder) "Oblique" cylinder, for which the specified base is not perpendicular to the cylinder axis, you need to set using the StretchedRegion template
 Cone (Cone)NOT READY YET
 ConfinedRegion (ConfinedRegion)'uiPyExperiment` is a class for setting and conducting FDTD numerical experiments
 3 Dimensial vector (Vector_3)